What Japan's hologram companions got right (and what they never solved)
Ten years of Gatebox, the end of aibo in Japan and a furry thing that clips to your bag: the country that invented the desk companion also found its limit.
Header image: Photo: RuinDig/Yuki Uchida, CC BY 4.0, via Wikimedia Commons.
In December 2016 a Tokyo start-up called Gatebox showed a glass tube with a small animated character inside. Her name was Azuma Hikari. Three hundred units were made, at around ¥298,000 each. Every desk companion since, including the one Razer showed at CES this January, owes something to that tube.
What they got right
Presence. A character in a case on your desk is in the room in a way a phone app is not. Gatebox understood that a companion is something you glance at, not something you open. The hardware was expensive, and people paid because she was there.
Saying yes to language models early. In April 2023 Gatebox put ChatGPT inside the device. The British press covered it as a story about a hologram "wife" and its drawbacks, which tells you how the product read outside Japan; inside the company it was the start of a bet. In August 2025 Gatebox spun out of LY Corp, the LINE Yahoo group, to chase generative AI on its own. Announcing Gatebox3 in January 2026, its CEO said: "we want to take on a grand challenge, betting on the evolution of generative AI". A second prototype was in development and crowdfunding was planned for spring; Gatebox's own news page says the pre-sale reached ¥45 million in 24 hours. On 17 September, at Tokyo Game Show, the device was on stage with Animation Inc.'s "Animates" companions, one of them called "Ani", talking on Gatebox3.
A footnote we cannot nail down: companion blogs and posts on X report that xAI retired the 3D avatars of Grok's Companion Mode, launched in July 2025 with characters named Ani and Rudi on a $30-a-month tier, and that the avatars resurfaced in a standalone app called "Animates". We found no first-tier outlet confirming this and do not know whether the two Animates are related. Treat it as unconfirmed.
Cuteness before function. Sony's aibo sold as a robot puppy with a cloud plan, and as late as March 2026 the My aibo app was still gaining features such as "aibo Memories". Yukai Engineering's Mirumi, a furry clip-on companion robot, went on Kickstarter in December 2025 at ¥19,800 in Japan and shipped in April 2026; its founder talks about relationship-first robotics. That ordering is the Japanese contribution: make it lovable first and useful later, and even if the second part never comes, people will still buy it.
Razer borrowed the shape
Razer's AVA, as shown at CES 2026, is a cylinder with a 5.5-inch animated avatar in a transparent shell, a camera on top and far-field microphones. Anyone who saw Gatebox in 2016 will recognise it. What Razer added is a reason for the character to be there: it is an esports coach, with launch personas that include the League of Legends pro Faker, and a "PC Vision" feature that watches your screen. Razer took refundable $20 US reservations for a second-half-2026 launch. The price is unannounced and, as of this week, we have found no shipping announcement.
What they never solved
Presence is not attention. After April 2023 Azuma Hikari could hold a conversation about almost anything. She still did not know what you were doing. A companion that cannot see the raid you just wiped in, the quest text you are squinting at or the chat line that just insulted you is a good speaker with nothing to say about the last five minutes. Gatebox's decade shows how far character alone gets you. It also shows the ceiling.
The business ceiling is visible too. In June 2026 Sony said it would stop selling aibo in Japan once stock runs out; the United States is the last market, at $2,899.99 including a three-year AI Cloud Plan. Secondary reports place a next-generation, programmable aibo prototype at SIGGRAPH 2026, on loan to the University of Tokyo and UC Berkeley, so the idea is not dead. The consumer product, in its home market, is. A companion is a hard thing to sell twice.
Our reading
The missing piece is context, and the cheapest honest source of context is the screen. Read it with OCR, on the player's own PC, and the character knows the boss name, the zone, the number that just went red. That is what we build, and it is why a hologram company's decade matters to us.
Two rules we take from Japan's experience and from the regulators who arrived after it. Keep the persona playful, not romantic: Epic bans romantic-companion personas from its Fortnite Conversations device, Character.AI has shut open-ended chat to under-18s since November 2025, and Microsoft's Gaming Copilot is 18+. And be plain about what it is: the EU's Article 50 and California's SB 243 now require it.
We make Companion by AI Exodus, a voice companion that reads your screen with local OCR and talks back in character, for World of Warcraft now and Fortnite and AION 2 next, with no game hooks, no memory reading, no input automation and no romance. We admire Gatebox and we compete with the idea it started, so read this as a rival's tribute, not a neutral history.
- Digital Trends: Gatebox's Azuma Hikari virtual assistant (2016) digitaltrends.com
- i news: Japan's AI hologram gets ChatGPT (2023) inews.co.uk
- ITmedia: Gatebox3 announced itmedia.co.jp
- PR Times: Gatebox3 release prtimes.jp
- Gatebox news gatebox.ai
- ASCII via Infoseek: Gatebox and Animation Inc. at Tokyo Game Show 2026 news.infoseek.co.jp
- Razer newsroom: Project AVA razer.com
- France 24: Sony discontinues Japan sales of aibo france24.com
- Sony: aibo Memories in the My aibo app sony.com
- The Verge: Yukai Engineering's Mirumi on Kickstarter theverge.com
- Disrupting Japan: the surprising future of Japan's new AI companions disruptingjapan.com
- TestingCatalog on X: Grok Companions launch x.com
Written by the Companion team in our own words. Facts, figures and quotes belong to their sources; prices and dates are as of 24 Sep 2026 and can change. We build a screen-reading voice companion ourselves, so read our opinions as a competitor's.

