Your Companion sits on top of your game, watches what you are actually doing, and talks to you about it out loud, in first person, as the character you are playing.
World of Warcraft is a trademark of Blizzard Entertainment, Inc. Companion is an independent product and is not affiliated with, endorsed by, or sponsored by Blizzard Entertainment.
Store: no Windows warning, updates itself · Direct .exe: free account required, 1.1 GB · Windows 10 and 11
1 · Your browser will say the file “isn’t commonly downloaded”.
In Edge, open edge://downloads, click … on the file, then
Keep → Keep anyway — if you dismiss the popup instead, Edge deletes the file.
In Chrome, choose Keep.
2 · Windows then shows a blue panel, “Windows protected your PC”. Click More info, then Run anyway.
Neither warning means the file is unsafe. Companion is not code-signed yet, and Windows and browsers warn about any installer they have not seen many times before. Nothing is detected in it — it is simply new. The Microsoft Store version above installs with no warning at all.
Check it yourself if you like. Version 1.0.205, SHA-256:05C0B0BF8B6D0FE3A9BDC6352B6A7C1360C692116BCF44C22C5B3DFFC5496C4C
In PowerShell: Get-FileHash .\WOW-AI-Setup.exe
Supported games
World of Warcraft Classic · Hardcore · Forever · Burning Crusade · Midnight
Tested on World of Warcraft Classic, Hardcore, Forever and Burning Crusade, and compatible with Midnight. Those are the versions they have actually been played with, and the ones the direct event feed is built for. Their eyes work on anything on screen, so other games partly work, but nothing else is tested, and we will not pretend otherwise until it is.
A whole evening in WoW Forever, unedited, and the character sheet that made the companion in it. Everything here was filmed on the shipped build.
A vision model running on your own hardware looks at your game and decides whether anything is worth saying. Point them at one window and they stay out of the rest of your desktop.
A free, open-source add-on hands your companion the facts directly instead of making them infer those from pixels. Forty-eight distinct kinds of moment, each one something they can react to the second it happens.
It ships unobfuscated, with no licence check and nothing locked behind a purchase, and it always will. The app asks to install it the first time you open it: one click, then /reload in the game.
Moments they react to
They speak as the character you are playing, their class, their race, and the things that have actually happened to them on your account. A warlock who died to the same elite twice remembers it.
Switching toons in game switches who is talking, without touching a setting.
They actually chuckle. They do not say the word "chuckle".
They finish their sentence, then say the new thing. They never talk over themselves.
A boar does not get a comment. Silence beats filling it with noise.
Things they have actually said
"Not a single scratch on me. A mathematically perfect specimen extraction."
after a clean kill
"May my dark hex rot your bones in mathematically perfect agony."
casting Curse of Agony, as a gnome warlock
"I have walked past that chest three times now."
unprompted, from reading the screen
Ask them for a walkthrough and they find one and put it on screen, in their own window, over the game, so you never alt-tab mid-pull. Ask them to find one instead and it waits on a small card until you want it.
Target an NPC and your companion becomes them: a real conversation with the innkeeper, in their own voice, grounded in who they actually are rather than invented on the spot.
21 voices ship with your companion, and every character on your roster can have a different one. Press one, each is saying something they actually said during a real night of play, pulled straight out of the session books. The race and class beside each name is only a suggestion; any voice works for any character.
Bring your own. Drop any WAV into the voices folder and it becomes an eighth voice, used by whichever character you assign it to.
They perform, they do not read. Nineteen emotion tags the engine acts out, ten moods, nine real sounds.
When you log off, the night exists as something you can read: what you did, what they said about it, where you went, and how it ended, with their lines saved as audio and the screenshots they took along the way. Part of the paid plans.
Written as it happens, so a crash loses nothing. It lives in your Documents folder as an ordinary file you own, and once written, a book stays yours whether or not you keep subscribing.
The same night played twice sounds nothing alike. Pick how your character talks and they stay that way, through kills, close calls, quests and the session book they write afterwards. Every character on your roster can be a different one.
A burnt-out genius who calls you an idiot and backs it up with the thing you just did.
“You had a full health bar, one job and a door. You used none of them.”
Hear this oneDeadpan, monotone and cold. Never smiles, never uses an exclamation mark.
“The body cools in about twenty minutes. I find that comforting.”
Hear this oneThe most gifted adventurer in Azeroth, and you will be hearing about it.
“Did you SEE that? No — of course you did not. You were behind me.”
Hear this oneEvery event is material. Setup, punchline, callbacks, puns they fully commit to.
“You pulled three. That is not a mistake, that is a buffet.”
Hear this oneTells you who built a place and why, as you walk through it.
“The dwarves cut this road first — look how it ignores the hills instead of following them.”
Hear this oneWarm, devoted and unmistakably flirtatious. Suggestive, never explicit.
“You held that line beautifully. I noticed. I always notice.”
Hear this oneTerse and battle-hardened. Understated, dry, unbothered.
“Ambush. Handled. Keep moving.”
Hear this oneNarrates your night like a legend reciting their own saga.
“Let the record show: one bridge, three beasts, and not a step backward.”
Hear this oneSunny and encouraging. Everything is exciting, including you.
“Three at once, and you never dropped below half. That was properly done.”
Hear this oneHot-tempered and grumbling. Everything annoys them, especially the mobs.
“Twelve of them, and not one dropped the belt. This zone owes me money.”
Hear this onePermanently unimpressed by the terrain, the mobs and your gear.
“That worked. It was ugly, and it worked.”
Hear this oneFlat, ironic one-liners. Nothing here surprises them.
“You died. I would say I did not see it coming, but I said so. Out loud. Twice.”
Hear this oneCatastrophizes every pull, and is brave anyway when it matters.
“There is a second pack behind that one. I counted. Twice.”
Hear this one21 voices ship with them, and any voice works for any character. Companion Plus adds your own: record about 25 seconds and they speak in it.
On Plus, write the personality yourself instead of picking one, origin, goal, the quirk they will not shut up about.
Rewrite the lines they use on a kill, when they are hurt and when they die. Or leave the stock ones and let them surprise you.
Publish a persona to the Hall and other players can adopt it onto their own character. Adopt theirs the same way.
They do none of the things that get accounts actioned. Here is exactly what they do and do not touch, so you can judge it rather than take our word.
No keystrokes, no clicks, no movement, no automation of any kind. There is no input-sending code anywhere in the app. That is the line automation software crosses, and they do not go near it.
No injection, no hooks, no process attaching. They read two things a screen recorder could read: the picture on your monitor, and the log files the game itself writes to your own disk.
It uses the same official add-on interface as every UI add-on you already run, and it is display-only: it publishes what is happening and sends nothing anywhere. Unobfuscated source: read every line before you install it.
No account name, no password, no authenticator, no third-party login to your game account. There is nothing of that kind to hand over, and nothing of that kind to leak.
And the part we cannot promise. Only the publisher decides what is allowed on their service, and nobody selling you software can speak for them. What we can tell you is precisely what this does: it reads the screen, reads your own log files, uses the official add-on interface and sends no input. You can weigh that against their policy yourself. If that ever changes, it will change here first.
Everything that runs on your machine (their voice, their ears, the session book) is free and unmetered. The only thing counted is the lines they write, because those are the only thing that costs anything to make.
For scale: a real evening of play is about 120 lines.
Try the free version first. Please. You get the whole loop, not a trial: they follow the game, talk back, remember the night and write it down, on every character you play, with the personalities we wrote. Play a couple of evenings, find out whether you actually enjoy having them there, and only then decide whether you want the rest of your roster. Making them properly your own, your words, your voice, your lines, is what Plus is for. Nothing you set up on the free tier is lost when you upgrade.
Free
€0
150 lines a month. No card, no time limit.
Companion
€12 / month
1,500 lines a month, about twelve evenings.
Companion Plus
€20 / month
3,500 lines a month, effectively every night.
Running out is quiet, not broken. Their cached reactions, their voice, the effects and the session book keep working until the counter resets.
The subscription unlocks characters, not the app. If it is ever discontinued we ship a final build with the check removed.
They scale down: with no graphics card they still talk, listen and write your book. They just take longer to start speaking. A graphics card is what makes them quick, not what makes them work. Measured on a 2017 machine with a GTX 1080 Ti, they begin speaking 75 milliseconds after deciding what to say.
Minimum
Recommended
Nothing to set up. Their voice and their ears install with them and run on the same machine you play on. There are no servers to configure, no models to download by hand, and no second computer needed. If something does not work, come and say so in our Discord that is where support happens and where new builds get announced.
You will find these out in the first hour anyway. Better here.
About five seconds to the first word. Event reactions are instant because they are pre-rendered; a genuine answer is not.
They read and react. Never send input, never automate. A deliberate line, not a missing feature.
Windows 10 and 11. Classic, Hardcore, Forever and Burning Crusade are tested; Midnight is compatible not Season of Discovery, not private servers. Their eyes work on any game, but only World of Warcraft gets the direct event feed.
Their knowledge comes from a language model, not the game's files. Good company, not a wiki.
The Microsoft Store version does not. The .exe is not code-signed yet, so SmartScreen shows a panel: More info, then Run anyway.
Local speech and vision prefer a discrete GPU. Without one they still work, just slower to speak.
Start free. Nothing to set up, nothing to cancel.
Store: no Windows warning, updates itself · Direct .exe: free account required, 1.1 GB · Windows 10 and 11
1 · Your browser will say the file “isn’t commonly downloaded”.
In Edge, open edge://downloads, click … on the file, then
Keep → Keep anyway — if you dismiss the popup instead, Edge deletes the file.
In Chrome, choose Keep.
2 · Windows then shows a blue panel, “Windows protected your PC”. Click More info, then Run anyway.
Neither warning means the file is unsafe. Companion is not code-signed yet, and Windows and browsers warn about any installer they have not seen many times before. Nothing is detected in it — it is simply new. The Microsoft Store version above installs with no warning at all.
Check it yourself if you like. Version 1.0.205, SHA-256:05C0B0BF8B6D0FE3A9BDC6352B6A7C1360C692116BCF44C22C5B3DFFC5496C4C
In PowerShell: Get-FileHash .\WOW-AI-Setup.exe