WoW Forever / News
News

WoW Forever news, in plain words.

Our own articles, plus quick notes on everything else. Every note is our own summary, with a link to where it came from.

Articles

Article

The Deadmines in WoW Forever: route, bosses, loot and quests

Where the entrance is, which quests send you in, every boss in order with the one thing to remember about each, and the gear worth farming. Checked 7 November 2026.

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Druid leveling guide for WoW Forever: Feral build, forms and abilities

Feral is the fastest and most popular leveling spec. The talent order, the form quests at 10, 20 and 30, and professions. Checked 7 November 2026.

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Alcaz Island Prison in WoW Forever: quests and loot

Level 48 to 55, in Dustwallow Marsh. The quests with who gives them and where to open each one, plus what every boss drops.

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Blackfathom Deeps in WoW Forever: quests and loot

Level 24 to 32, in Ashenvale. All 14 quests with who gives them and where to open each one, plus what every boss drops.

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Blackmaw Hold in WoW Forever: quests and loot

Level 55 to 60, in Azshara. The quests with who gives them and where to open each one, plus what every boss drops.

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Blackrock Depths in WoW Forever: quests and loot

Level 52 to 60, in Searing Gorge. All 30 quests with who gives them and where to open each one, plus what every boss drops.

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City of Dalaran in WoW Forever: quests and loot

Level 28 to 35, in Silverpine Forest. All 11 quests with who gives them and where to open each one, plus what every boss drops.

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Dire Maul East in WoW Forever: quests and loot

Level 54 to 60, in Feralas. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Dire Maul North in WoW Forever: quests and loot

Level 56 to 60, in Feralas. All 4 quests with who gives them and where to open each one, plus what every boss drops.

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Dire Maul West in WoW Forever: quests and loot

Level 56 to 60, in Feralas. All 5 quests with who gives them and where to open each one, plus what every boss drops.

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Excavation Site (Wetlands) in WoW Forever: quests and loot

Level 26 to 33, in Wetlands. All 13 quests with who gives them and where to open each one, plus what every boss drops.

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Gnomeregan in WoW Forever: quests and loot

Level 29 to 38, in Dun Morogh. All 13 quests with who gives them and where to open each one, plus what every boss drops.

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WoW Forever dungeon guides: every dungeon, its quests and loot

All 32 Forever dungeons in level order, each with its quests (who gives them, where to open them) and what the bosses drop.

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Hall of Thanes in WoW Forever: quests and loot

Level 13 to 20, in Ironforge, Dun Morogh. All 5 quests with who gives them and where to open each one, plus what every boss drops.

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Krol'dok Stronghold in WoW Forever: quests and loot

Level 40 to 47, in Riverglades. The quests with who gives them and where to open each one, plus what every boss drops.

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Lower Blackrock Spire in WoW Forever: quests and loot

Level 55 to 60, in Searing Gorge. All 14 quests with who gives them and where to open each one, plus what every boss drops.

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Maraudon in WoW Forever: quests and loot

Level 46 to 55, in Desolace. All 13 quests with who gives them and where to open each one, plus what every boss drops.

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Ragefire Chasm in WoW Forever: quests and loot

Level 13 to 18, in Orgrimmar, Durotar. The quests with who gives them and where to open each one, plus what every boss drops.

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Razorfen Downs in WoW Forever: quests and loot

Level 37 to 46, in The Barrens. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Razorfen Kraul in WoW Forever: quests and loot

Level 29 to 38, in The Barrens. All 11 quests with who gives them and where to open each one, plus what every boss drops.

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Scarlet Monastery in WoW Forever: quests and loot

Level 30 to 46, in Tirisfal Glades. All 9 quests with who gives them and where to open each one, plus what every boss drops.

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Scholomance in WoW Forever: quests and loot

Level 58 to 60, in Western Plaguelands. All 12 quests with who gives them and where to open each one, plus what every boss drops.

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Shadowfang Keep in WoW Forever: quests and loot

Level 20 to 30, in The Barrens. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Shaper's Terrace in WoW Forever: quests and loot

Level 58 to 60, in Un'Goro Crater. The quests with who gives them and where to open each one, plus what every boss drops.

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Stratholme (Living) in WoW Forever: quests and loot

Level 58 to 60, in Eastern Plaguelands. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Stratholme (Undead) in WoW Forever: quests and loot

Level 58 to 60, in Eastern Plaguelands. All 7 quests with who gives them and where to open each one, plus what every boss drops.

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Sunken Temple in WoW Forever: quests and loot

Level 50 to 60, in Swamp of Sorrows. All 22 quests with who gives them and where to open each one, plus what every boss drops.

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The Deadmines in WoW Forever: quests and loot

Level 17 to 26, in Westfall. All 7 quests with who gives them and where to open each one, plus what every boss drops.

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The Drowned City in WoW Forever: quests and loot

Level 35 to 42, in Stranglethorn Vale. All 5 quests with who gives them and where to open each one, plus what every boss drops.

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The Ruins of Lordaeron in WoW Forever: quests and loot

Level 15 to 22, in Undercity, Tirisfal Glades. All 11 quests with who gives them and where to open each one, plus what every boss drops.

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The Stockade in WoW Forever: quests and loot

Level 25 to 29, in Stormwind City in Elwynn Forest. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Uldaman in WoW Forever: quests and loot

Level 41 to 51, in Badlands. All 15 quests with who gives them and where to open each one, plus what every boss drops.

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Upper Blackrock Spire in WoW Forever: quests and loot

Level 59 to 60, in Searing Gorge. All 6 quests with who gives them and where to open each one, plus what every boss drops.

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Wailing Caverns in WoW Forever: quests and loot

Level 15 to 24, in The Barrens. All 7 quests with who gives them and where to open each one, plus what every boss drops.

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Zul'Farrak in WoW Forever: quests and loot

Level 44 to 54, in Tanaris. All 9 quests with who gives them and where to open each one, plus what every boss drops.

Article

Heading to the Deadmines: crafts, loot and gear by class and spec

Paladin tank or Retribution, Warrior tank or Arms: the new Forever crafts to make before you zone in, and the Deadmines loot each spec should roll on. All nine classes.

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Hunter leveling guide for WoW Forever: Beast Mastery, pets and abilities

Beast Mastery is the preferred leveling spec. Abilities by level, the best races, and the Leatherworking plan. Checked 7 November 2026.

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WoW Forever launch FAQ: dates, rulesets, levelling, Legacy and what to play

Short answers to the questions players ask most, now that Forever is live: what it is, how rulesets work, what Legacy gives you, and where to start.

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Mage leveling guide for WoW Forever: Frost build, abilities and professions

Frost is the preferred leveling spec. What you learn by level, why level 20 is the big milestone, and the wand and Tailoring plan. Checked 7 November 2026.

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Paladin leveling guide for WoW Forever: spec, abilities and weapons, levels 1 to 40

Start Retribution, learn when each ability arrives, pick up Blacksmithing and aim for the early weapons that carry you to the Deadmines. Checked 7 November 2026.

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Priest leveling guide for WoW Forever: wands, Shadowform and abilities by level

Wand first, Shadow from level 40. Abilities by level, every early wand and where it drops, and the Enchanting plan. Checked 7 November 2026.

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WoW Forever PvP: ranks, honor, marks and what you can buy

How the 14 PvP ranks work in WoW Forever, how Honor and Rank Points differ, what each rank unlocks, and what Honor, Marks of Honor and the Insignia trinkets buy. With the beta prices, clearly marked.

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Rogue leveling guide for WoW Forever: Combat, Subtlety or Assassination

Combat for solo, Subtlety for groups. Abilities by level, the early weapon list and the professions Method recommends. Checked 7 November 2026.

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Shaman leveling guide for WoW Forever: Enhancement, Stormstrike and totems

Enhancement is the strongest leveling spec. Abilities by level, weapon imbues and the Leatherworking plan. Checked 7 November 2026.

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Level 19 twink gear guide: best item per slot for every class and spec

The best piece of gear for every slot at the level 19 bracket, for all nine classes and every spec, ranked by stats with links to where each item comes from.

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Level 29 twink gear guide: best item per slot for every class and spec

The best piece of gear for every slot at the level 29 bracket, for all nine classes and every spec, ranked by stats with links to where each item comes from.

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Level 39 twink gear guide: best item per slot for every class and spec

The best piece of gear for every slot at the level 39 bracket, for all nine classes and every spec, ranked by stats with links to where each item comes from.

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Level 49 twink gear guide: best item per slot for every class and spec

The best piece of gear for every slot at the level 49 bracket, for all nine classes and every spec, ranked by stats with links to where each item comes from.

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Level 59 twink gear guide: best item per slot for every class and spec

The best piece of gear for every slot at the level 59 bracket, for all nine classes and every spec, ranked by stats with links to where each item comes from.

Article

Warlock leveling guide for WoW Forever: Affliction, talents and abilities

Affliction is the recommended leveling spec. A full talent order, abilities by level, crafted gear and drain tanking. Checked 7 November 2026.

Article

Warrior leveling guide for WoW Forever: Arms or Protection, abilities and stances

Two-hand Arms for groups, one-hand Protection for solo grinding. Abilities by level, stance quests, professions and the Whirlwind Axe. Checked 7 November 2026.

Article

Rares, snakes and rings: Forever's new item sets explained

Forever turns leveling gear into set pieces. Barrens rares drop a speed set, a Wailing Caverns set hides a druid snake form, and one Deadmines ring waits for its level 60 partner.

Article

Forever's talents name spells Classic never had

Arcane Blast, Ice Lance, Lava Burst, Lacerate, Wrack, and Curse of Agony becoming a Bane. The beta's own talent tooltips point to new abilities for at least four classes.

Article

35 WoW Forever talents that aren't what you remember

We compared every talent in the Forever beta client with Classic Era. The trees look familiar, but 35 talents in them have been replaced, and some change how a whole class plays.

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Campfires explained: what every profession adds to your camp

In Forever, a campfire is a group project. Every profession adds its own object and buff. Here's what each one does, and which class buff it replaces.

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Legacy points explained: how Forever rewards your alts

Every account challenge you finish earns a point to spend in three small trees. They make your next character's trip a little smoother. Here's what you can unlock, and how to earn it.

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Forever's quality-of-life changes, and the one trap to know

A doubled bank, stats explained on hover, lost loot mailed back, a faster Auto Shot, barbershops. And one change that can quietly leave you casting an old spell rank.

Article

Every new race and class combination in WoW Forever

The Skyborne, six new pairings for old races, and a round of reworked racials. Here's who can be what in Forever, and which choices changed.

Article

No more realms: how rulesets and two-part names work in Forever

You pick a ruleset instead of a realm, your name comes in two parts, and your collections follow you everywhere. Here's what changes, and what to decide before 27 October.

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Four new zones and a thousand quests: Forever's open world so far

Mount Hyjal, Shen'dralas, the Riverglades and Zephras Isle, new harbours, gear that only works in certain places, and a stable of new mounts waiting in the files.

Article

Blizzard is hiding Forever's loot from data miners

No item stats until an item drops, no public test realm for raids, and a Dungeon Journal that starts blank. Here's how Blizzard is protecting discovery, and how data miners are reacting.

Quick notes

News

First level 60 characters arrive less than three days after launch

Vice reports that Team JokerD, a group of mostly Undead characters plus one Troll, reached level 60 in WoW: Forever less than three days after launch. They leaned on the buffed Undead Cannibalize ability to heal between big pulls and levelled for a little over two days straight. The same team was first to 60 when WoW Classic launched in 2019, and most players are not expected to get there for weeks, with the first raids opening on December 9.

News

Blizzard says WoW: Forever has the biggest launch in WoW history by peak players

In a post on X, Blizzard thanked players and named two records for WoW: Forever: the biggest launch in the franchise by peak concurrent players, and the most returning players the game has ever seen. Wowhead's write-up of the post gives no actual player numbers, so the size of the peak is still unknown.

News

November 6 hotfixes: Voidwalker health up, Arcane Blast fixed, Maraudon and Drowned City repaired

Warlock Voidwalkers get roughly 40 more base health at every level, and Arcane Blast now lasts its intended 18 seconds. In dungeons, Zaetar's Spirit spawns again after Princess Theradras in Maraudon and the Drowned City portal works, while a long list of quest and loot fixes covers Riverglades, Teldrassil and more. Blizzard also tweaked how far away other players and their targets stay visible, and lowered the Tanning Rack skill requirement from 140 to 125.

News

Class tuning is planned for Tuesday, November 10: pets, Affliction and Enhancement Shaman

Blizzard says hotfixes on November 10 will address Hunter pets and Voidwalkers being too weak as tanks, aiming for roughly Classic Era effectiveness. Affliction Warlocks will be adjusted so that stacking damage-over-time spells alongside Wrack is worthwhile again, and Enhancement Shaman stats will be reworked so Strength stays their best stat. Until then, leveling Enhancement Shamans should collect Strength and Attack Power gear.

News

Auction House minimum deposit is going back to 1 copper

In an interview with Crix, Kris Zierhut said the team is changing the minimum Auction House deposit back from 1 silver to 1 copper, without giving a date beyond 'coming'. Wowhead notes that the deposit should then follow the Classic formula: 5% of the vendor price for 2 hours, 20% for 8 hours and 60% for 24 hours.

News

Crix interview: raid sets split across all three raids, same item level for 10 and 20 players

Kris Zierhut and Tim Jones told Crix that the Tier 1 set is spread over all three raids, and that item level will be the same whatever the raid size, since raid size changes the organising burden more than the fight difficulty. The roadmap has two big content updates about four months apart, each with a 10-player and a 20-player raid. They also said Shaman and Druid talents are likely to be revisited early next year.

News

Blizzard is cleaning up duplicated NPCs and mobs after a 'blip in the multiverse'

For a short while, NPCs and mobs showed up as multiple copies of themselves, which made some areas dangerous and left clones of the same quest giver standing around. A server message from Blizzard said the team was 'de-blipping' all zones.

News

Auction House listings now always cost a deposit of at least 1 silver

Wowhead reports that in WoW: Forever, listing an item on the Auction House always carries a deposit of at least 1 silver. The page does not say what the rule was before or what prompted the change.

News

Two Horde Ruins of Lordaeron quests now have prerequisite quests on live servers

Wowhead notes that two Horde quests tied to the Ruins of Lordaeron dungeon gained new prerequisite quests on the live servers. If you were heading straight for the dungeon, check your quest log for the earlier steps first.

News

Temporary portals stand in for some boats and zeppelins because of bugs

Blizzard has announced that portals have temporarily replaced some boats and zeppelins after bugs with those transports. Wowhead's post does not list which routes are affected in the part we could read, so check in game before planning a trip.

News

Blizzard knows some areas feel emptier than they should and plans a fix

After launch day, Blizzard said it is aware that certain areas are not feeling as populated as they should be. According to Wowhead, the team planned to work on a fix the following day.

News

McDonald's Canada app offers WoW rewards until November 23

Wowhead says McDonald's Canada is offering new WoW reward redemptions in its app, with the offer running until November 23. The headline mentions game time for reward points.

News

Launch-week Twitch drop: four hours of watching earns the Pouch of Violet Dust toy

Blizzard says that watching four hours of eligible WoW streams on Twitch between November 4 and November 12 (4:30 PM PST) earns the Pouch of Violet Dust. The toy turns a campfire purple and adds one hour to camp benefits, for two hours in total, for everyone resting there. It needs an active subscription or Game Time, a linked Twitch account on Battle.net, and it is removed from your collection when the launch celebration event ends in early December.

News

Discord guild chat can now be linked to the game

Blizzard describes a Battle.net and Discord link that passes messages between guild chat in game and a Discord channel. Players switch on Discord functionality in the Social options, and a guild leader or officer with the right Discord permissions picks the channel in Guild Settings. Guild leaders can send Discord messages to the normal guild chat or to a separate /discord channel, and in-game messages from unlinked players do not appear in Discord.

News

WoW: Forever is live - launch day is here

WoW: Forever opened on November 4 at 3 PM PST, after the long maintenance Blizzard had announced. The game is running on client build 1.60.1, and the starting areas are already crowded with players. Wowhead had warned of launch congestion and lag, so expect busy realms and some waiting. Blizzard's launch guide covers the new zones, the Skyborne and the rulesets, and we will keep adding what we see today.

News

Gamepads are officially supported at launch, in beta

Blizzard says WoW: Forever works with all XInput-compatible controllers and shows Xbox or PlayStation button icons. Controller support is still labelled beta, and you will still need a keyboard for things like typing in chat.

News

Tier pieces come from a quest chain that needs group content

Blizzard has explained that Tier Tokens dropped by raid bosses start a quest chain, and the chain ends with the actual Tier Piece. The chain requires group content, so the gear is not a straight drop.

News

A 30-minute launch overview video from Blizzard

Blizzard published a roughly half-hour video that walks through the world, classes, professions, dungeons and raids ahead of the November 4 launch. It is aimed at players deciding how to start.

News

Shaman Classic Discord goes read-only in protest of Forever's Shaman changes

The Shaman Classic Discord server, with nearly 80,000 members, made all its channels read-only to protest the Shaman changes in WoW: Forever. Wowhead reports it reopened after about 13 hours.

News

Development notes raise class damage and creature health, with no big tuning planned before raids

Blizzard's latest development notes lift damage across many classes and raise the health of higher-level creatures to match. According to Wowhead's summary, major tuning changes are not planned before the raids open next month, apart from bugs and serious outliers.

News

About five hours of maintenance before the 3 PM PST launch

Blizzard has scheduled maintenance of roughly five hours ahead of the November 4 launch at 3 PM PST. Wowhead notes that launch congestion and lag are expected, so the downtime could run longer than planned.

News

No Xbox version in November: Forever is PC and Mac through Battle.net

Xbox UK deleted a social post that listed WoW: Forever among its November releases, then confirmed the game is not on Xbox. For now it is only available through Battle.net on PC and Mac.

News

Podcast episode 6 goes technical: layering and the newer code base

The sixth official WoW: Forever podcast looks at the technical side of the game, including layering, the move to a newer code base and what a more modern base brings. Lead Software Engineer Ana Resendez and Principal Software Engineer Frank Williams joined the regular hosts. The show takes a break during launch week and returns the week after.

News

Blizzard's launch-week guide: zones, Skyborne, rulesets and the December 9 raids in one place

Blizzard has posted a summary of everything to know before WoW: Forever launches on November 4 at 3:00 PM PDT. It covers the new zones (Mount Hyjal, Shen'dralas, the Riverglades and Zephras Isle), the Skyborne, the Classic or Enhanced experience preset chosen on first login, the ruleset choice that replaces realm selection, and the three level 60 raids opening December 9.

News

Forever is aiming for a four-month patch cadence

Wowhead reports that WoW: Forever is targeting a new patch roughly every four months. Its post gives only the headline in the feed, so treat the figure as a stated aim rather than a schedule.

News

Blizzard says it is working on the top layering issues

Wowhead reports that Blizzard is working on the most pressing layering problems in WoW: Forever. The post gives no details in its summary, so what exactly is being changed and when remains to be confirmed.

News

Forced world refreshes will be significantly reduced

According to Wowhead, forced world refreshes in WoW: Forever are going to be significantly reduced. The summary carries no numbers or dates, so check Blizzard's own post for the specifics.

News

Another round of class and item tuning for Forever, this time Hunters

Blizzard has announced a new batch of class and item tuning for WoW: Forever, with Hunters named in the headline. Wowhead's post gives only the title in its summary, so check Blizzard's forums for the exact numbers.

News

WARPATH: Blizzard's animated launch music video

Blizzard released a new launch trailer called WARPATH, an animated music video made with Brunch Studio. It is set to the song End of You, performed by Poppy, Amy Lee and Courtney LaPlante.

News

Name reservations used an overly restrictive name check, fix on the way

After name reservations opened, Wowhead reported that the check applied to reserved names was stricter than intended, and that a fix is incoming. Its summary carries no details on timing, so if a name was rejected it may be worth trying again once Blizzard confirms the fix.

News

Name reservations open on EU and NA after a delay

The delay on WoW: Forever name reservations is over, and players on the EU and NA realms can now reserve their character names ahead of the November 4 launch.

News

Blizzard flags a name reservation problem for Oceanic players

Blizzard announced a name reservation issue affecting Oceanic players who connect to Australian-based servers. Wowhead's post only carries the headline summary, so check Blizzard's forums for the fix and timing.

News

More racial tuning for Forever, now reaching Trolls

Blizzard has added another round of racial ability tuning to WoW: Forever, and this time Trolls are affected too. It follows the pre-launch racial pass for several other races announced the day before.

News

Racial tuning pass before launch: Humans, Dwarves, Tauren, Orcs and Skyborne change

Blizzard says it is prioritising racial identity in a final pass and rolling back some generic racials, while weapon-specialization racials stay gone. Humans lose half of Ruthless (1% crit) and Human Spirit drops to 10% Spirit, Dwarves swap Earth Fury for 1% hit, Tauren Plainsrunning doubles to 2% per stack but no longer boosts mounts, and Orcs get Command back for 5% more Warlock and Hunter pet damage. The Skyborne see Wind-Blessed Haste fall to 2%, with Read Leyline and Skysight reworked and given bigger bonuses at Ley Lines and elemental convergences.

News

Free launch poster signing with the developers on November 2 in Irvine

Blizzard is holding a WoW: Forever Poster Signing at the Irvine Improv on November 2, 2026, where players can meet developers. Tickets are free but limited, and go out through TIXR starting Tuesday, October 27 at 12:00 p.m. PDT. Guests need a QR code for their arrival window and nobody without a ticket can be admitted.

Beta

Beta PvP tournament: Warlocks won with a 79% win rate at level 30

Wowhead's results for the $100,000 Forever Open, hosted by Tipsoutbaby during the beta, show Warlock dominating the level 30 field with a 79% win rate, while Mage and Warrior sat at 25% and 27%. The champion, Warlockguy, played a Warlock and so did the runner-up. Finalists also got a separate area of Mount Hyjal for a post-event party, where Azuregos made an appearance.

News

Beta closed: a few days of fixes, character creation reopens October 27, podcast continues

Blizzard thanked testers after five weeks of beta and said the next days go to priority issues and the game service itself ahead of the November 4 launch. Character creation opens on Tuesday, October 27 so players can pick a ruleset and a name before launch. The team also said the WoW Forever podcast carries on next week.

Beta

Dalaran gets tougher guards, battlemasters and a new quest in the final beta build

In the last beta build, Arcane Sentries around Dalaran became level 55 elites, and Kirin Tor Guards now point players to the inn, profession trainers and a transmogrifier. The Underbelly gained battlemasters for every battleground, and Alliance players can pick up a Scarlet Monastery Library quest called Past Due. Wowhead also noticed that the Dalaran portal back from Stormwind seems to be gone for High Order Skyborne.

News

Blizzard adds a Roleplay-PvP ruleset for the November 4 launch

After discussing the idea on the WoW Forever podcast and saying it had concerns, Blizzard decided to go ahead and will add a Roleplay-PvP ruleset at launch. The team is working to let players select it and reserve names there when Early Name Reservation opens on Tuesday, October 27.

News

Molten Core will get new mechanics, a designer says

On the latest WoW Forever podcast, senior game designer Josh Greenfield said older raids such as Molten Core will not simply be the Classic version again. Asked about Golemagg, he said players should not expect to stand there and tank and spank, and that the team used the words revamped or reimagined at BlizzCon. No specific mechanics were named.

Beta

A last-day beta celebration runs in seven zones, with Azuregos and Kazzak

For the final 24 hours of the beta, which ends at 10:00 a.m. PDT on October 23, Blizzard is running one-time celebrations in Zephras Isle, Dun Morogh, Elwynn Forest, Teldrassil, Durotar, Tirisfal Glades and Mulgore. Blizzard warns that some items and experiences in it will not exist at launch. Early finds reported include loot tables that mostly drop epics and vendors selling triple-experience potions.

News

Camping turns the Cooking Fire into a shared campsite with profession buffs

Blizzard's Camping system lets a Basic Campfire hold up to three crafted camp features, one per nearby player, such as a Sharpening Wheel for Strength or an Incense Candle for Intellect. Players who sit or craft at the camp for a minute get the buffs, which are exclusive with the matching class buffs, and all camp features share a one-hour cooldown. Professions unlock their first camp item at skill 20, and Cooks can later upgrade to campfires holding five or ten objects.

Beta

Stress test on regional hardware: open to any WoW account, no subscription needed

On October 21 Blizzard took the beta offline and opened WoW Forever on its real regional hardware for a stress test, at 2:00 p.m. PDT in North America and 19:00 CEST in Europe. Any account could join through a Stress Test entry in the Battle.net game version menu. Test characters, names included, were deleted afterwards and the beta reopened.

News

Beta extended two days to October 23; Early Name Reservation opens October 27

A Blizzard blue post moved the beta close from October 21 to 10:00 a.m. PDT on Friday, October 23. Early Name Reservation then runs from October 27 to November 3: it opens at 13:00 PDT in North America and 18:00 CET in Europe on the 27th, and on the 28th in Korea and Taiwan. Each eligible player can reserve up to three characters in total across all rulesets.

News

Three raids open to level 60 players on December 9

Blizzard's raid overview lists Barrow Deeps, a 10-player raid with eight bosses inside Mount Hyjal; Hyjal Summit, a 20-player raid with 13 bosses at the top of the mountain; and Onyxia's Lair, the 40-player raid in Dustwallow Marsh. All three open on December 9, five weeks after the November 4 launch, for level 60 characters.

News

Nine new five-player dungeons, from level 13 to level 60

A Blizzard blog lists the new dungeons: Hall of Thanes (13-18), Ruins of Lordaeron (15-20), Excavation Site (24-29), City of Dalaran (28-33), The Drowned City (35-40), Krol'dok Stronghold (40-45), Alcaz Prison (48-53), Blackmaw Hold (55-60) and Shaper's Terrace (58-60). Horde groups have to travel into Alliance territory to reach the Hall of Thanes under Ironforge.

News

Onyxia's Lair keeps its attunement quest chain, and it is not account-wide at launch

Developers said on the official WoW Forever podcast (the dungeons episode) that players must still finish the attunement chain to enter Onyxia's Lair, as in Classic. At launch that attunement will not carry across the account. The two new raids, Barrow Deeps and Hyjal Summit, have no attunement chain, though the team hinted at extra steps for the full experience without giving details.

Beta

Beta build adds the City of Dalaran dungeon and about 20% more dungeon XP

Blizzard's development notes for the newest beta build put the City of Dalaran dungeon up for testing and raise the experience from creatures killed in dungeons by roughly 20%. A second fix reverts the party XP penalty to the Classic Era rule, so only each player's own level matters. Every character also now has all 16 Legacy Points to try the account-wide talent tree.

Beta

Horde can enter Dalaran after the dungeon, and Blizzard says that was not intended

Beta players found that Horde characters who finish the City of Dalaran dungeon and its questline can walk into Dalaran, where the guards turn neutral. Designer Josh Greenfield said on X that full Horde access is not intended and will be looked at. Horde Kirin Tor reputation is already fixed internally, but that fix waits until next week.

Beta

Spirit Healer resurrection now costs 25% durability instead of 50%

Wowhead data from the fourth beta build shows the durability loss for resurrecting at a Spirit Healer has been halved. You still get Resurrection Sickness if you skip the corpse run, so the penalty is only a little softer.

News

Blizzard explains PvP progression: Honor, Rank Points and seasonal tasks

Blizzard's PvP post describes two tracks, Honor and Rank Points. The vanilla rank system returns with a new interface and a weekly cap, topping out at High Warlord or Grand Marshal, with rewards from a Tabard at Rank 1 to epic weapons at Rank 14. Honor buys a blue and an epic PvP set, the epic upgrade needs an Emboldened Seal with rank requirements, and seasonal weekly tasks grant Legacy Points.

News

Standard Definition Skyborne models and druid forms are slated for early 2027

Wowhead reports that the Skyborne's Standard Definition models and druid forms are due in early 2027. That follows Blizzard's earlier promise of more information on the race's models.

News

Stitches is hostile again in Duskwood

Designer Johnny Cash announced on X that Stitches, the roaming Duskwood abomination, is hostile again in WoW: Forever. Players had noticed in last week's beta build that he was flagged as a neutral mob, and that has now been fixed.

News

Blizzard promises more on the Skyborne models

A new Blizzard video covers the Skyborne's origins, racials and classes, and a pinned comment says more about their models is coming. The race is still the only one without proper Standard Definition models and druid forms in the beta, a hot topic among testers.

Beta

Character creation portraits now follow the SD/HD toggle

Players had spotted that the character creation screen showed only High Definition portraits, whatever the toggle said. Blizzard has restored the Standard Definition portraits when the SD option is on, which Wowhead reads as a sign the team is open to feedback.

Beta

Profession gear gets themed bonuses, from crafting speed to throwable hammers

Professions picked up new recipes and themed gear in the beta, including dungeon pieces that speed up crafting and hammers that work as throwing weapons. The Arcanite Blacksmith Hammer also counts as a Blacksmith Hammer, so it can replace the bag-slot version.

Beta

Book-collecting necklaces drop from Rare to Uncommon

In the latest beta build, the Erudite's Amulet and Scholarly Pendant, the rewards for collecting books, were lowered from Rare to Uncommon quality with some stats adjusted. The 20-book reward also dropped from item level 40 to 35, but it lost its class restriction, so any character reaching level 30 can use it.

Beta

The bright Ghost Wolf is only temporary

Shaman Ghost Wolf looked far brighter in recent beta builds, which testers joked about as a flashbang. Senior Game Designer Aidan Moon said the old look will return but will take time, since the brightness was a stopgap for the original model being nearly invisible in dark zones.

News

Blizzard keeps banning beta botters and gold buyers, trade warning planned

A Blizzard community post says accounts botting to farm gold in the WoW: Forever beta are being actioned continuously, along with accounts that received the gold. Anyone who generated, sold, bought or received illicit gold risks having it removed, a suspension or permanent closure. Blizzard also plans an in-game warning when trading with strangers.

Beta

October 1 beta build adds the Excavation Site dungeon and class tweaks

Blizzard's development notes for the new beta build list the level 30 cap together with a new dungeon, Excavation Site in the Wetlands, for levels 26 to 31. Among the fixes and changes, Mangle is renamed Primal Bite, Thorns now scales with the caster's spell power, and players can buff, cast and craft while waiting for their campfire buffs.

Beta

Beta goes offline for maintenance, returns with the level cap raised to 30

In a blue post, Blizzard said the WoW: Forever beta comes down on the morning of October 1 (PDT) and resumes several hours later on an updated build with changes and fixes. The level cap rises to 30 with it, and Blizzard promised full details in the development notes once the build is live.

News

Grouped players will get shared quest items more evenly

Lead developer Josh Greenfield said Blizzard added quest functionality that hands out quest items to grouped players in a more predictable round-robin order. He framed it as part of the game's pro-social approach to grouping.

Beta

Blizzard raises the beta population cap again, fixes a login-queue bug

Executive producer Holly Longdale said Blizzard has raised the WoW: Forever beta's population cap once more, saying demand keeps outpacing capacity. Blizzard also confirmed it found and fixed a bug that was filling the login queue for players reconnecting after a disconnect.

Beta

Beta Server Restarts Coming to Fix WoW: Forever Stability Issues

Blizzard says restarts on the WoW: Forever beta realms are imminent to fix issues currently affecting players. The maintenance is expected to be short, separate from the earlier memory-leak and mail fixes already shipped this week.

News

Blizzard Asks Players What They Want From Future Forever Podcast Episodes

After a well-received first episode, Blizzard confirmed the next WoW: Forever Podcast will dig into class design with guests from the systems design team. Community Manager Aggrend also opened a forum thread inviting players to suggest topics for episodes beyond that one.

News

A Scarlet Monastery escape room is coming to Toronto

Blizzard announced Escape Together, a real Scarlet Monastery-themed escape room open to the public at Escape Manor on King Street in Toronto from October 8 to 11. On October 23, real-world Horde and Alliance "champions" will face off in a series of head-to-head challenges before tackling the escape room together, streamed live on the official Warcraft Twitch and YouTube channels.

Beta

Profession quality-of-life pass hits the beta

This week's WoW: Forever beta build gives professions a dedicated UI panel along with a new Track Recipe option, echoing the modern profession interface from retail WoW rather than Classic's old spellbook-based menus. Beta testers reacted positively, with several saying it removes the need for addons that used to handle recipe tracking.

News

Recent Allies feature helps you remember familiar faces

WoW: Forever's beta added a Recent Allies feature intended to help players recognize people they've grouped with before, rather than forgetting a name the moment a dungeon run or quest group ends. Wowhead frames it as a small quality-of-life addition meant to give the beta's leveling experience more of a sense of community.

Beta

A Statistics pane is now viewable in the beta

WoW: Forever's beta added a Statistics pane to the character panel, tracking separate PvE and PvP stats. Beta testers reported several categories, such as need-roll or ignore counts, are still missing, suggesting Blizzard is still filling the feature out ahead of launch.

Beta

Podcast: new layering tech lets hundreds fight in one World PvP battle

In episode 1 of the official WoW: Forever Podcast, senior game designer Josh Greenfield and lead classic designer Tim Jones told host Countdown To Classic and guest Xaryu that the beta's new layering keeps hundreds of players together on a single layer with little added lag, which is what makes large open-world PvP fights possible. They said dropped frames are still a problem, but overall server lag is far better than in earlier Blizzard Classic tech.

Beta

Podcast: lower dungeon-mob XP is meant to push you back outside

On the same podcast, the developers said dungeon trash now gives noticeably less experience while quest turn-ins inside dungeons give much more, a deliberate trade so players level in the open world instead of camping a dungeon and grinding mobs. They added that despite tester complaints about pace, their own numbers show overall levelling speed is close to original Classic's.

Beta

Weekly beta build buffs Wrath and Holy Strike, trims Gnome Eureka!

The September 24 beta build raises Druid Wrath's base damage by about 50%, increases Holy Strike's weapon damage at every rank, and makes the first two Lava Burst ranks hit about 10% harder than the Lightning Bolt learned at the same level. Gnome's Eureka! is now a flat 10% discount on Mana, Rage or Energy abilities for every class, Tauren Cultivation now needs a minimum player level for each herb, and Undead Touch of the Grave no longer breaks crowd control. Two talent pairs also swap rows: Elemental Fury with Elemental Alacrity for Shamans, and Bastion with Focused Rage for Protection Warriors.

Add-ons

Blizzard's Cooldown Manager enters beta testing

The same build adds Forever's Cooldown Manager, which lifts key buffs and cooldowns off your bars into a spot you place yourself. It is off by default (Options, Gameplay Enhancement), only Druid, Mage, Priest, Warrior and Warlock can test it so far, and it doesn't handle spell ranks yet. Gamepad players get class flyouts on the action bar for Druid shapeshifts, Hunter and Warlock pets, Paladin auras and Warrior stances.

Beta

Beta respecs drop to 1 silver, memory leak and mail fixed

For the beta only, resetting talents now costs 1 silver if you haven't changed them recently; a second reset right away costs much more, but the price falls back to 1 silver after an hour. The build also fixes a memory leak that slowly dragged down performance, and mail that ignored surnames and went to the wrong character.

Beta

Forced renames and beta removals over character names

Blizzard says the development team has personally reviewed and renamed beta characters that break the naming policy, and removed beta access for the worst offenders. Customer Service will not take appeals. An automated name check is coming very soon, and Blizzard asks testers not to try to get around it.

News

Collector's Edition restocked, but it ships in February

More English copies of the Forever Collector's Edition went on sale in North America, the UK, Europe, Australia and New Zealand. Orders from this restock are expected to arrive in February 2027, well after the November 4 launch. The Blizzard Gear Store limits it to one copy per household.

News

Heavier rain and fog are coming to the beta

Blizzard posted a video of Elwynn Forest under heavy rain, thick fog and loud rainfall to show off stronger weather effects. They are coming to the beta soon, but there is no date yet, and Blizzard hasn't said which other zones get them.

Beta

Faster Auto Shot and wands were a bug

Blizzard confirmed that the short pause before a Hunter's Auto Shot or a wand shot is shorter than the intended 0.5 seconds because of a bug. That means ranged attackers can move more than they should. A fix is planned for an upcoming beta build, hopefully next week.

News

Wailing Caverns set bonus turns you into a snake

Wowhead reports that the Wailing Caverns gear set carries a hidden bonus that transforms its wearer into a snake. Testers on the official forums have praised the set as the kind of flavour they hope to see more of at level 60.

Beta

Beta build 1.60.1.69977 fixes Mac and gamepad issues

A new beta client (1.60.1, build 69977) fixes Mac display and stability problems, improves controller navigation on character select, and lets gamepad players interact with quest-starting items. It also includes fixes that can't be tested in game. Blizzard says the next full weekly update is due September 24.

News

Wowhead map tool now plots boat and zeppelin routes

Wowhead's Forever world map now draws every boat and zeppelin route, which helps when planning a trip to a dungeon on the other side of the world. The routes include the brand-new ship linking Gadgetzan in Tanaris to the new zone, the Riverglades.

News

Goblin cartel factions sell cosmetic helms at Revered

Beta testers found one cosmetic head piece at Revered with each Steamwheedle faction: a headband from Ratchet, an eyepatch from Booty Bay, a Wastewander cowl from Gadgetzan, a fedora from Everlook, and a monocle from Powderfuse, a new cartel branch. All five are appearances for the transmog system.

News

A scroll-crafted sword hints at a melee Mage build

A YouTuber used the Mage's new Comprehension skill to decipher scrolls and found one that turns the Blade of Silverlaine from Shadowfang Keep into the Coldflame Saber. The sword deals extra melee damage to frozen targets, which could combine with Fingers of Frost, Shatter or Windfury Totem into a battle-mage style. It may also just be a fun leveling weapon.

Lore

Skyborne preview: Zephras Isle, two factions, own druid forms

The Skyborne are descended from Highborne exiles who bonded with wind spirits in Skywall. They start on Zephras Isle (levels 1-12) and choose a faction at creation: Horde Windshapers can be Shamans and Alliance High Order can be Mages, and both can be Druid, Hunter, Rogue or Warrior. They get race-specific druid forms, a large set of customization options and their own dance.

Lore

New race/class combos and reworked racials revealed

Blizzard's overview adds Orc Mages, Troll Warlocks, Undead Paladins, Human Hunters, Gnome Priests and Dwarf Shamans, plus the Skyborne. Several racials are new or replaced. Orcs get Shatter Curse, Forsaken get a small life-drain passive, Tauren get Cultivation and Plainsrunning, and Gnomes get Eureka!. Weapon specializations now raise crit chance.

News

Campfires turn every profession into a group buff

Every profession can craft a campfire item that gives an hour-long buff to anyone who sits there for a minute. Buffs scale with level and don't stack with the matching class buff. Cooking upgrades the Campfire Kit's slots. Waylaid Supply crates return and pay Merchant's Favor for new recipes, including 15+ level 20 rare BoP helms.

News

Bought a new spell rank? Check your action bars

Forever makes you buy spell ranks from trainers, and for mana-based abilities the new rank does not replace the old one on your action bars automatically. Rogues and warriors are updated automatically. The spellbook hides lower ranks by default; a toggle at its top right shows them all.

News

Deadmines axe lets anyone mine up to Iron

Rockslicer, the two-handed axe from the Deadmines, now carries 30 charges that let its wielder gather Copper, Tin, Silver and Iron veins without the Mining skill, which normally needs 125 points for Iron. Once the charges run out, the axe stays a normal weapon.

News

Cozy Sleeping Bag quest chain returns from Season of Discovery

The Cozy Sleeping Bag chain is in the Forever beta for level 14 and up, starting at burned-out remains in Westfall or south of Camp Taurajo. The bag, usable hourly, builds an experience buff of 1% per minute up to 3%. The chain also rewards Student Fodder and a 12-slot bag.

Lore

First cosmetic-only item spotted on a rep vendor

A beta tester found the Stolen Wastewander Cowl, an appearance-only item sold at Revered by the Gadgetzan reputation vendor. It ties into Forever's opt-in transmog system, which players can switch off to see real gear. It is unclear whether more such items exist or whether this one is a mistake.

News

How two-part character names work across a region

Names are made of two parts, and only the full combination has to be unique within a region, since there are no realms. Characters can share a first or a second name, but not both. You can hide your secondary name in the world through the nameplate options, though it still shows in chat. The name filter checks both parts together, so a banned word can't be split across them.

News

No shared mob tagging; Recent Allies is the answer

Developer Josh Greenfield confirmed Forever will not have shared mob tagging, calling some of that friction important to the game's social goals. Instead, the Recent Allies feature marks players you have grouped with before, so you can recognize and invite them again when you meet in other zones.

News

Rulesets replace realms: Normal, PvP, RP, Hardcore later

Instead of picking a realm, you pick a ruleset: Normal, PvP or Roleplaying, with Hardcore coming after launch. You can't group across rulesets, and changing ruleset means making a new character. Collections and Legacy Points are account-wide, but Hardcore only passes its progress outward. On PvP you can only create characters for one faction, and there is a preferred-language setting.

Beta

Black Market Auction House spotted in Powderfuse Port

Beta players found a Black Market Auction House run by Madam Swyndle in Powderfuse Port, in the new Riverglades zone. Listings seen so far include companion pets and TCG items from 100g, Tier 0 pieces from 400g, and rare mounts such as Deathcharger's Reins from 3,000g. The system appears designed to take gold out of the economy.

News

Graphics tweaks that sharpen Forever's new visuals

Forever adds new fog, lighting and water effects. For a cleaner image that can also save a few frames, Icy Veins suggests lowering Render Scale slightly to 98%, and trying about 60% Contrast and 40% Brightness to bring out the fog. The best values depend on your monitor and what you prefer.

Add-ons

Which add-ons work in the beta

Early community tests: Questie is available, Deadly Boss Mods is being ported, and WeakAuras will not return in its old form under the new rules.

Beta

Two-part names are sending beta mail astray

Because Forever has no realms and characters carry first and last names, mail appears to be routed by first name alone. Testers report letters and auction house deliveries landing on the wrong alt, sometimes one they had not logged into. Until a fix lands, the safe advice is to avoid relying on mail.

Add-ons

Character panel now explains every stat in plain terms

Hovering over a stat in Forever's character panel now gives a detailed explanation of what it does, including the hit chance needed against enemies of different levels. Hit and crit are now single stats covering melee, ranged and spells. Tanks also get explanations of the crit and crushing blow immunity thresholds.

News

Forgotten dungeon loot now arrives by mail

Loot left on a corpse inside an instance is now mailed to the player by the Steamwheedle Lost and Found, run by the goblin Rix Xizzix from Season of Discovery. That covers cases where bags were full or a drop was simply missed before the corpse vanished.

News

Beta files reveal a long list of new mounts

Datamining the beta turned up dozens of mounts new to the Vanilla-style game: devilsaurs, moose, warden sabers, kodos, cranes, several Galestriders, skeletal horses, a Venomhide Ravasaur and a Spectral Bear. Many are encrypted, so only names are known for now, not models or sources.

Beta

Blizzard deploys routing fixes for EU beta lag

After EU testers suffered heavy latency and disconnects in the first days of the beta, Blizzard says it has rolled out routing changes for the region. Some remaining lag may come from ISPs or local firewall software beyond Blizzard's control, and the team says it will keep monitoring.

News

Default bank doubles to 48 slots

Forever's starting bank now holds 48 slots, twice the old amount, and offers eight bank bag slots instead of six. The extra room is meant for the situational gear sets horizontal progression encourages. Blizzard told MMORPG it may enlarge the bank again once players actually need it.

News

Auto Shot and wands barely need you to stand still

The hidden cast time on hunter Auto Shot and on wands is much shorter in Forever. You still have to stop moving, but only for a moment, which makes kiting far easier and could shake up PvP. A Reddit user posted side-by-side comparison videos against Classic Era.

Beta

Offensive names can cost you beta access

Blizzard confirmed on its forums that characters whose names break naming rules can lose Forever beta access, and affected players get an email naming the character. Forever's new first-plus-last-name system opened room for offensive combinations. Players who believe a mistake was made can appeal.

Beta

Testers: "overtuned and too fast"

Beta feedback threads are debating the leveling pace. Some testers find it too fast, and some report that experience has moved from dungeon mobs to quests. Expect tuning before launch.

Lore

Forever soundtrack playlist tops 100 tracks

Wowhead collected the beta client's music into a playlist of more than 100 tracks lasting close to eight hours. Alongside familiar Azeroth themes there is new music, including a Skyborne theme. Composers include Jason Hayes, David Arkenstone, Russell Brower and Glenn Stafford.

News

Wowhead launches an interactive Forever world map

Wowhead released a zoomable map of Forever's Azeroth, including new locations, for players still waiting on beta access. Layers for zone names, dungeons, class trainers, rares and more can be toggled on or off. The address updates as you pan, so any spot can be shared as a link.

News

Game Informer: level 60 forever, one faction on PvP

Two leads told Game Informer that Forever stays at level 60, set between Warcraft III and The Burning Crusade, with Hyjal and Gilneas planned. PvP rulesets lock you to one faction; other rulesets do not. Add-ons are supported but should not be too powerful. A new Alliance dungeon, Hall of Thanes, covers levels 13 to 18.

Beta

Tom Ellis explains the rocky beta launch

Senior producer Tom Ellis explained on X that the beta ran on a small test stack. Login disconnects came from a Battle.net metering safeguard, slow looting from database statistics needing refreshes, and restarts from empty maps not shutting down and eating memory. Each issue was fixed and extra capacity added.

News

Warning now gives five minutes before a layer change

Forever warns players before forcing them onto another layer, giving five minutes to find a safe spot. You can trigger the move early with a Refresh Now button or hide the prompt and reopen it from an arrow near chat. Blizzard built it with Hardcore players in mind.

Beta

Controller support confirmed, and mount training costs

An interview confirmed official controller support and gave details on what mount training will cost.

News

No attunements for launch raids, says Blizzard

Developers told But Why Tho? that Forever's launch raids require no attunement; they would not discuss later raids. Raids come in fixed 10, 20 and 40-player sizes without scaling, so they can be outgeared. Class changes are more restrained than in Season of Discovery.

Beta

The beta is live

The beta opened on 17 September with a level cap of 20, which rises to 30 over its run. The feed will track each cap raise.

News

IGN Nordic: gear with zone and creature bonuses

Blizzard told IGN Nordic that horizontal progression means gear bonuses that only apply in certain biomes, like speed in a desert, or extra damage against a creature type such as dragons. Power from later raids will rise carefully so older items stay useful. Servers also try to reunite you with players you met earlier.

News

Starter zones hand out free 6-slot bags

A new Dun Morogh quest around level 3 or 4, Grund and Gozwin, rewards a soulbound 6-slot bag, and Carry Your Weight is another known example. Similar quests likely exist in every starting zone. New bags now slot themselves automatically when a bag slot is free.

News

Barbershops confirmed for Forever

Forever includes barbershops, confirmed in Stormwind, where you can change body type, hair and other options, or randomise everything. The choices appear to match character creation, and high-definition models can be toggled while you browse. Whether a fee applies is not yet known.

Beta

Blizzard sorts final issues before beta opens

Shortly before the beta went live, Blizzard posted on its forums that it was fixing a few final issues and hoped to open the servers soon, thanking the many players waiting in the login queue for their patience.

News

Heroic Pack owners can reserve two-part names from October 27

Forever characters get a first and a secondary name. Buyers of the Skyborne Heroic Pack can reserve names early, first come first served, from October 27 to November 3, ahead of the November 4 launch. Secondary names can be hidden for your own character and for others.

News

Deep-dive recap: camping, Legacy, transmog, realmless

Blizzard's panel covered the systems in depth: shared campfires, account-wide Legacy challenges that earn points for every character, optional transmog, and play without fixed realms.

Add-ons

Forever uses the modern add-on restrictions

Forever runs on the modern client, so add-ons follow the same rules as the current expansion. Some combat information is no longer available to add-ons, and Blizzard now ships its own damage meter, cooldown manager and swing timer. Add-ons written for Classic Era need a port before they load.

CompanionThe companion does not depend on combat add-on data. It reads your own screen and the game's chat log, and our bridge add-on is built for the Forever client.
News

More than 600 new recipes, and blueprints from bosses

Professions get a large expansion: advanced Blueprint recipes drop from specific dungeon bosses, and crafted food can give a small experience bonus as well as stats. Profession objects plug into campsites. A Blacksmith's Sharpening Wheel raises Attack Power, and a Tailor's Faction Banner raises Spirit.

News

A graphics upgrade for the old world

The original zones get a modern rendering pass while keeping their layouts. Wowhead's write-up has the before-and-after comparisons.

News

Forever launches November 4, beta opened September 17

Announced at BlizzCon: the beta runs September 17 to October 22 with a level 30 cap, and the game launches November 4. Barrow Deeps (10), Hyjal Summit (20) and Onyxia (40) unlock December 9. Also planned: the Skyborne race, new zones, 1,000+ quests, opt-in transmog, an SD/HD graphics toggle, and a Hardcore mode sometime in 2026-27.